docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method HasSingleton

    HasSingleton<T>()

    Checks whether a singleton component of the specified type exists.

    Declaration
    public static bool HasSingleton<T>() where T : unmanaged
    Returns
    Type Description
    bool

    True, if a singleton of the specified type exists in the current World.

    Type Parameters
    Name Description
    T

    The IComponentData subtype of the singleton component. This component type must not implement IEnableableComponent

    Remarks

    Not working in Entities.ForEach, IJobEntity, Utility methods, and Aspects

    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)