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    Struct NativeParallelHashMap<TKey, TValue>.ParallelWriter

    A parallel writer for a NativeParallelHashMap.

    Namespace: Unity.Collections
    Assembly: Unity.Collections.dll
    Syntax
    [NativeContainer]
    [NativeContainerIsAtomicWriteOnly]
    public struct NativeParallelHashMap<TKey, TValue>.ParallelWriter
    Remarks

    Use AsParallelWriter() to create a parallel writer for a NativeParallelHashMap.

    Properties

    Capacity

    The number of key-value pairs that fit in the current allocation.

    Declaration
    public readonly int Capacity { get; }
    Property Value
    Type Description
    int

    The number of key-value pairs that fit in the current allocation.

    ThreadIndex

    Returns the index of the current thread.

    Declaration
    public int ThreadIndex { get; }
    Property Value
    Type Description
    int

    The index of the current thread.

    Remarks

    In a job, each thread gets its own copy of the ParallelWriter struct, and the job system assigns each copy the index of its thread.

    m_ThreadIndex

    **Obsolete. Use ThreadIndex instead.

    Declaration
    [Obsolete("'m_ThreadIndex' has been deprecated; use 'ThreadIndex' instead. (UnityUpgradable) -> ThreadIndex")]
    public int m_ThreadIndex { get; }
    Property Value
    Type Description
    int

    Methods

    TryAdd(TKey, TValue)

    Adds a new key-value pair.

    Declaration
    public bool TryAdd(TKey key, TValue item)
    Parameters
    Type Name Description
    TKey key

    The key to add.

    TValue item

    The value to add.

    Returns
    Type Description
    bool

    True if the key-value pair was added.

    Remarks

    If the key is already present, this method returns false without modifying this hash map.

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