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    Enum SpriteSkinState

    The state of the Sprite Skin.

    Namespace: UnityEngine.U2D.Animation
    Assembly: solution.dll
    Syntax
    public enum SpriteSkinState

    Fields

    Name Description
    InvalidBoneWeights

    Bone weights are invalid.

    InvalidTransformArray

    Bone transform array is not assigned.

    InvalidTransformArrayLength

    Bone transform array has incorrect length.

    Ready

    Sprite Skin is ready for deformation.

    RootTransformNotFound

    Root transform is not assigned.

    SpriteHasNoSkinningInformation

    Sprite referenced in the Sprite Renderer doesn't have skinning information.

    SpriteHasNoWeights

    Sprite referenced in the Sprite Renderer doesn't have weights.

    SpriteNotFound

    Sprite Renderer doesn't contain a sprite.

    TransformArrayContainsNull

    One or more bone transforms is not assigned.

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