Class: AVPlayerLayer
Overview
AVPlayerLayer is a subclass of CALayer to which an AVPlayer object can direct its visual output.
Instance Attribute Summary (collapse)
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- player
The player for which the player layer displays visual output.
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- readyForDisplay
readonly
Indicates whether the first video frame has been made ready for display for the current item of the associated player.
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- videoGravity
Specifies how the video is displayed within a player layer’s bounds.
Attributes inherited from CALayer
#actions, #anchorPoint, #anchorPointZ, #backgroundColor, #backgroundFilters, #borderColor, #borderWidth, #bounds, #compositingFilter, #contents, #contentsCenter, #contentsGravity, #contentsRect, #contentsScale, #cornerRadius, #delegate, #doubleSided, #drawsAsynchronously, #edgeAntialiasingMask, #filters, #frame, #geometryFlipped, #hidden, #magnificationFilter, #mask, #masksToBounds, #minificationFilter, #minificationFilterBias, #name, #needsDisplayOnBoundsChange, #opacity, #opaque, #position, #rasterizationScale, #shadowColor, #shadowOffset, #shadowOpacity, #shadowPath, #shadowRadius, #shouldRasterize, #style, #sublayerTransform, #sublayers, #superlayer, #transform, #visibleRect, #zPosition
Class Method Summary (collapse)
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+ playerLayerWithPlayer:
Returns a player layer to display the visual output of a specified player.
Methods inherited from CALayer
#actionForKey:, #addAnimation:forKey:, #addSublayer:, #affineTransform, #animationForKey:, #animationKeys, #containsPoint:, #contentsAreFlipped, #convertPoint:fromLayer:, #convertPoint:toLayer:, #convertRect:fromLayer:, #convertRect:toLayer:, #convertTime:fromLayer:, #convertTime:toLayer:, defaultActionForKey:, defaultValueForKey:, #display, #displayIfNeeded, #drawInContext:, #hitTest:, #init, #initWithLayer:, #insertSublayer:above:, #insertSublayer:atIndex:, #insertSublayer:below:, layer, #layoutIfNeeded, #layoutSublayers, #modelLayer, #needsDisplay, needsDisplayForKey:, #needsLayout, #preferredFrameSize, #presentationLayer, #removeAllAnimations, #removeAnimationForKey:, #removeFromSuperlayer, #renderInContext:, #replaceSublayer:with:, #scrollPoint:, #scrollRectToVisible:, #setAffineTransform:, #setNeedsDisplay, #setNeedsDisplayInRect:, #setNeedsLayout, #shouldArchiveValueForKey:
Methods inherited from NSObject
#!, #!=, #!~, #, #==, #===, #=~, #Rational, #__callee__, #__method__, #__send__, #__type__, `, alloc, allocWithZone:, #autoContentAccessingProxy, autoload, autoload?, autorelease_pool, #awakeAfterUsingCoder:, binding, block_given?, caller, cancelPreviousPerformRequestsWithTarget:, cancelPreviousPerformRequestsWithTarget:selector:object:, catch, class, classFallbacksForKeyedArchiver, #classForCoder, #classForKeyedArchiver, classForKeyedUnarchiver, #clone, conformsToProtocol:, #copy, copyWithZone:, #dealloc, #define_singleton_method, description, display, #doesNotRecognizeSelector:, #dup, #enum_for, #eql?, #equal?, #extend, fail, #finalize, format, #forwardInvocation:, #forwardingTargetForSelector:, framework, #freeze, #frozen?, getpass, gets, global_variables, #init, initialize, #initialize_clone, #initialize_copy, #initialize_dup, #inspect, instanceMethodForSelector:, instanceMethodSignatureForSelector:, #instance_eval, #instance_exec, #instance_of?, #instance_variable_defined?, #instance_variable_get, #instance_variable_set, #instance_variables, instancesRespondToSelector:, isSubclassOfClass:, #is_a?, iterator?, #kind_of?, lambda, load, load_bridge_support_file, load_plist, local_variables, loop, #method, #methodForSelector:, #methodSignatureForSelector:, #methods, #mutableCopy, mutableCopyWithZone:, new, #nil?, open, p, #performSelector:onThread:withObject:waitUntilDone:, #performSelector:onThread:withObject:waitUntilDone:modes:, #performSelector:withObject:afterDelay:, #performSelector:withObject:afterDelay:inModes:, #performSelectorInBackground:withObject:, #performSelectorOnMainThread:withObject:waitUntilDone:, #performSelectorOnMainThread:withObject:waitUntilDone:modes:, print, printf, #private_methods, proc, #protected_methods, #public_method, #public_methods, #public_send, putc, puts, raise, rand, readline, readlines, #replacementObjectForCoder:, #replacementObjectForKeyedArchiver:, require, resolveClassMethod:, resolveInstanceMethod:, #respond_to?, #respond_to_missing?, select, #send, setVersion:, #singleton_methods, sprintf, srand, superclass, #taint, #tainted?, #tap, test, throw, #to_plist, #to_s, trace_var, trap, #trust, #untaint, untrace_var, #untrust, #untrusted?, version
Constructor Details
This class inherits a constructor from NSObject
Dynamic Method Handling
This class handles dynamic methods through the method_missing method in the class NSObject
Instance Attribute Details
- (AVPlayer) player
The player for which the player layer displays visual output.
- (Boolean) readyForDisplay (readonly)
Indicates whether the first video frame has been made ready for display for the current item of the associated player. (read-only) Use this property as an indicator of when best to show or animate-in a player layer into view. An player layer may be displayed, or made visible, while this property is NO, however the layer will not have any user-visible content until the value becomes YES. This property remains NO for a player’s currentItem whose asset contains no enabled video tracks.
- (String) videoGravity
Specifies how the video is displayed within a player layer’s bounds. Options are AVLayerVideoGravityResizeAspect, AVLayerVideoGravityResizeAspectFill, and AVLayerVideoGravityResize. The default is player.This property is animatable.
Class Method Details
+ (AVPlayerLayer) playerLayerWithPlayer(player)
Returns a player layer to display the visual output of a specified player.