A set of public assets added to a binary.
Type | Name and description |
---|---|
void |
addAssetDir(File resourceDir) Add an asset directory to this binary. |
Set<File> |
getAssetDirs() A set of asset directories for this binary. |
Methods inherited from class | Name |
---|---|
interface BuildableComponentSpec |
builtBy, getBuildTask, hasBuildDependencies, setBuildTask |
interface Buildable |
getBuildDependencies |
interface ComponentSpec |
getProjectPath |
interface ModelElement |
getDisplayName, getName |
interface Named |
getName |