Type Function Library physics.* Return value The x and y of the reflected ray Revision Current Public Release (2018.3326) Keywords ray, raycast, casting, physics, collision, reflect, reflection See also physics.rayCast()
This function is used to reflect a vector as returned by physics.rayCast().
The reflected vector returned represents the direction of the reflection, and has a magnitude (length) of 1.
physics.reflectRay( fromX, fromY, hit ) |
Number. The starting x position of the ray.
Number. The starting y position of the ray.
Table. An entry from the hits
array returned by physics.rayCast().
local hits = physics.rayCast( 0, 0, 200, 300, "closest" ) if ( hits ) then -- There's at least one hit print ( "Hit count: " .. tostring ( #hits ) ) print ( "The first object hit is: " , hits[1].object, " at position: " , hits[1].position.x, hits[1].position.y, " where the surface normal is: " , hits[1].normal.x, hits[1].normal.y ) local reflected_ray_direction_x, reflected_ray_direction_y = physics.reflectRay( 0, 0, hits[1] ) print ( "Reflected direction: " , reflected_ray_direction_x, reflected_ray_direction_y ) else -- No hits end |