Cocos2d-x
4.0.0
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TransitionRadialCCW transition. More...
Inherits TransitionProgress.
Static Public Member Functions | |
static TransitionProgressRadialCCW * | create (float t, Scene *scene) |
Creates a transition with duration and incoming scene. | |
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static TransitionProgress * | create (float t, Scene *scene) |
Creates a transition with duration and incoming scene. | |
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static TransitionScene * | create (float t, Scene *scene) |
Creates a base transition with duration and incoming scene. | |
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static Scene * | create () |
Creates a new Scene object. | |
static Scene * | createWithSize (const Size &size) |
Creates a new Scene object with a predefined Size. | |
static Scene * | createWithPhysics () |
Create a scene with physics. | |
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static Node * | create () |
Allocates and initializes a node. | |
static int | getAttachedNodeCount () |
Gets count of nodes those are attached to scene graph. | |
template<typename _T > | |
static void | sortNodes (cocos2d::Vector< _T * > &nodes) |
Sorts helper function. | |
Protected Member Functions | |
TransitionProgressRadialCCW () | |
ctor | |
Additional Inherited Members | |
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enum | Orientation { LEFT_OVER = 0, RIGHT_OVER = 1, UP_OVER = 0, DOWN_OVER = 1 } |
Orientation Type used by some transitions. More... | |
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virtual void | onEnter () override |
Event callback that is invoked every time when Node enters the 'stage'. | |
virtual void | onExit () override |
Event callback that is invoked every time the Node leaves the 'stage'. | |
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unsigned int | _ID |
object id, ScriptSupport need public _ID | |
int | _luaID |
Lua reference id. | |
void * | _scriptObject |
scriptObject, support for swift | |
bool | _rooted |
When true, it means that the object was already rooted. | |
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static const int | INVALID_TAG = -1 |
Default tag used for all the nodes. | |
TransitionRadialCCW transition.
A counter clock-wise radial transition to the next scene
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static |
Creates a transition with duration and incoming scene.
t | Duration time, in seconds. |
scene | A given scene. |