Cocos2d-x  4.0.0
DeviceGL Member List

This is the complete list of members for DeviceGL, including all inherited members.

_IDRef
_luaIDRef
_rootedRef
_scriptObjectRef
autorelease()Ref
createDepthStencilState(const DepthStencilDescriptor &descriptor) overrideDeviceGLvirtual
getDeviceInfo() const Deviceinline
getInstance()Devicestatic
getReferenceCount() const Ref
newBuffer(std::size_t size, BufferType type, BufferUsage usage) overrideDeviceGLvirtual
cocos2d::backend::Device::newBuffer(size_t size, BufferType type, BufferUsage usage)=0Devicepure virtual
newCommandBuffer() overrideDeviceGLvirtual
newProgram(const std::string &vertexShader, const std::string &fragmentShader) overrideDeviceGLvirtual
newRenderPipeline() overrideDeviceGLvirtual
newTexture(const TextureDescriptor &descriptor) overrideDeviceGLvirtual
release()Ref
retain()Ref
setFrameBufferOnly(bool frameBufferOnly) overrideDeviceGLinlinevirtual
~Ref()Refvirtual