Cocos2d-x
4.0.0
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Skybox brush clear buffer with a skybox. More...
Inherits CameraBackgroundBrush.
Public Member Functions | |
virtual BrushType | getBrushType () const override |
Get brush type. | |
void | setTexture (TextureCube *texture) |
Set skybox texture. | |
virtual void | drawBackground (Camera *camera) override |
Draw background. | |
Static Public Member Functions | |
static CameraBackgroundSkyBoxBrush * | create (const std::string &positive_x, const std::string &negative_x, const std::string &positive_y, const std::string &negative_y, const std::string &positive_z, const std::string &negative_z) |
Creates a Skybox brush with 6 textures. | |
static CameraBackgroundSkyBoxBrush * | create () |
Creates a Skybox brush with 6 textures. | |
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static CameraBackgroundBrush * | createNoneBrush () |
Creates a none brush, it does nothing when clear the background. | |
static CameraBackgroundDepthBrush * | createDepthBrush (float depth=1.f) |
Creates a depth brush, which clears depth buffer with a given depth. | |
static CameraBackgroundColorBrush * | createColorBrush (const Color4F &color, float depth) |
Creates a color brush. | |
static CameraBackgroundSkyBoxBrush * | createSkyboxBrush (const std::string &positive_x, const std::string &negative_x, const std::string &positive_y, const std::string &negative_y, const std::string &positive_z, const std::string &negative_z) |
Creates a Skybox brush with 6 textures. | |
Protected Member Functions | |
virtual bool | init () override |
init Skybox. | |
Additional Inherited Members | |
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enum | BrushType |
Brush types. More... | |
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unsigned int | _ID |
object id, ScriptSupport need public _ID | |
int | _luaID |
Lua reference id. | |
void * | _scriptObject |
scriptObject, support for swift | |
bool | _rooted |
When true, it means that the object was already rooted. | |
Skybox brush clear buffer with a skybox.
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inlineoverridevirtual |
Get brush type.
Should be BrushType::SKYBOX
Reimplemented from CameraBackgroundBrush.
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static |
Creates a Skybox brush with 6 textures.
positive_x | texture for the right side of the texture cube face. |
negative_x | texture for the up side of the texture cube face. |
positive_y | texture for the top side of the texture cube face |
negative_y | texture for the bottom side of the texture cube face |
positive_z | texture for the forward side of the texture cube face. |
negative_z | texture for the rear side of the texture cube face. |
void setTexture | ( | TextureCube * | texture | ) |
Set skybox texture.
texture | Skybox texture |