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    Valve Index Controller Profile

    Enables the OpenXR interaction profile for the Valve Index controler and exposes the <ValveIndexController> device layout within the Unity Input System.

    For more information about the Valve Index interaction profile, see the OpenXR Specification.

    Available controls

    OpenXR Path Unity Control Name Type
    /input/system/click system Boolean
    /input/system/touch systemTouched Boolean
    /input/a/click primaryButton Boolean
    /input/a/touch primaryTouched Boolean
    /input/b/click secondaryButton Boolean
    /input/b/touch secondaryTouched Boolean
    /input/squeeze/value grip Float
    /input/squeeze/value gripPressed Boolean (cast from float)
    /input/squeeze/force gripForce Float
    /input/trigger/click triggerPressed Boolean
    /input/trigger/value trigger Float
    /input/trigger/touch triggerTouched Boolean
    /input/thumbstick thumbstick Vector2
    /input/thumbstick/click thumbstickClicked Boolean
    /input/thumbstick/touch thumbstickTouched Boolean
    /input/trackpad trackpad Vector2
    /input/trackpad/touch trackpadTouched Boolean
    /input/trackpad/force trackpadForce Float
    /input/grip/pose devicePose Pose
    /input/aim/pose pointer Pose
    /output/haptic haptic Vibrate
    Unity Layout Only isTracked Flag Data
    Unity Layout Only trackingState Flag Data
    Unity Layout Only devicePosition Vector3
    Unity Layout Only deviceRotation Quaternion
    Unity Layout Only pointerPosition Vector3
    Unity Layout Only pointerRotation Quaternion
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