docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Namespace UnityEngine.XR.Hands.OpenXR

    Classes

    HandTracking

    This OpenXRInteractionFeature enables the use of hand-tracking data in OpenXR through the XRHandSubsystem. It enables XR_EXT_hand_tracking in the underlying runtime. To retrieve hand data, use the XRHandSubsystem retrieved from subsystem.

    MetaHandTrackingAim

    This OpenXRInteractionFeature enables the use of Meta's hand-tracking aim data in OpenXR. It will not work without also enabling the HandTracking feature. It enables XR_FB_hand_tracking_aim in the underlying runtime. This creates new InputDevices with the HandTracking characteristic where the UnityEngine.InputSystem.TrackedDevice.devicePosition and UnityEngine.InputSystem.TrackedDevice.deviceRotation represent the aim pose exposed by this extension.

    MetaHandTrackingAim.MetaAimHand

    (Deprecated) A UnityEngine.InputSystem.TrackedDevice based off the data exposed in the Meta Hand Tracking Aim extension. Use MetaHandTrackingAim.MetaAimHand instead of MetaHandTrackingAim.MetaAimHand.

    OpenXRHandProvider

    Hand tracking provider for the OpenXR platform.

    Enums

    MetaHandTrackingAim.AimFlags

    (Deprecated) Use MetaAimFlags instead.

    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)