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    Enum PointerEventData.FramePressState

    The state of a press for the given frame.

    Namespace: UnityEngine.EventSystems
    Assembly: UnityEngine.UI.dll
    Syntax
    public enum PointerEventData.FramePressState

    Fields

    Name Description
    NotChanged

    Same as last frame.

    Pressed

    Button was pressed this frame.

    PressedAndReleased

    Button was pressed and released this frame.

    Released

    Button was released this frame.

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