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    Struct GlyphAnchorPoint

    A GlyphAnchorPoint defines the position of an anchor point relative to the origin of a glyph. This data structure is used by the Mark-to-Base, Mark-to-Mark and Mark-to-Ligature OpenType font features.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: TMPro
    Assembly: Unity.TextMeshPro.dll
    Syntax
    [Serializable]
    public struct GlyphAnchorPoint

    Properties

    xCoordinate

    The x coordinate of the anchor point relative to the glyph.

    Declaration
    public float xCoordinate { get; set; }
    Property Value
    Type Description
    float

    yCoordinate

    The y coordinate of the anchor point relative to the glyph.

    Declaration
    public float yCoordinate { get; set; }
    Property Value
    Type Description
    float
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