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    Class UnityEventInvoke

    Inheritance
    object
    UnityEventInvoke
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Global Namespace
    Assembly: UnityEditor.UI.EditorTests.dll
    Syntax
    public class UnityEventInvoke

    Methods

    TearDown()

    Declaration
    [TearDown]
    public void TearDown()

    TestSetup()

    Declaration
    [SetUp]
    public void TestSetup()

    UnityEvent_EditMode_InvokeDoesNotCallRuntimeListener()

    Declaration
    [Test]
    [Description("Using a CachedInvokableCall in a UnityEvent should not go re-trigger all the calls stored in the UnityEvent. Case-950588")]
    public void UnityEvent_EditMode_InvokeDoesNotCallRuntimeListener()

    UnityEvent_InvokeCallsListenerOnce()

    Declaration
    [Test]
    [Description("Using a CachedInvokableCall in a UnityEvent should not go re-trigger all the calls stored in the UnityEvent. Case-950588")]
    public void UnityEvent_InvokeCallsListenerOnce()
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