docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    ColorEqualityComparer

    Use this class to compare two Color objects. ColorEqualityComparer.Instance has default calculation error value set to 0.01f. To set a test specific error value instantiate a comparer instance using the one argument constructor.

    Static properties

    Syntax Description
    Instance A singleton instance of the comparer with a default error value set to 0.01f.

    Constructors

    Syntax Description
    ColorEqualityComparer(float error) Creates an instance of the comparer with a custom error value.

    Public methods

    Syntax Description
    bool Equals(Color expected, Color actual); Compares the actual and expected Color objects for equality using Utils.AreFloatsEqualAbsoluteError to compare the RGB and Alpha attributes of Color. Returns true if expected and actual objects are equal otherwise, it returns false.

    Example

    [TestFixture]
    public class ColorEqualityTest
    {
        [Test]
        public void GivenColorsAreEqual_WithAllowedCalculationError()
        {
            // Using default error
            var firstColor = new Color(0f, 0f, 0f, 0f);
            var secondColor = new Color(0f, 0f, 0f, 0f);
    
            Assert.That(firstColor, Is.EqualTo(secondColor).Using(ColorEqualityComparer.Instance));
    		
            // Allowed error 10e-5f
            var comparer = new ColorEqualityComparer(10e-5f);
            firstColor = new Color(0f, 0f, 0f, 1f);
            secondColor = new Color(10e-6f, 0f, 0f, 1f);
    
            Assert.That(firstColor, Is.EqualTo(secondColor).Using(comparer));
        }
    }
    
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)