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    Struct RTHandle.RTHandleScope

    Represents a struct for handling the lifetime of an RTHandle within a using block.

    Inherited Members
    ValueType.Equals(Object)
    ValueType.GetHashCode()
    ValueType.ToString()
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Namespace: UnityEditor.TerrainTools
    Syntax
    public struct RTHandleScope : IDisposable
    Remarks

    Releases the RenderTexture when this struct is disposed.

    Methods

    Dispose()

    Releases the handled RenderTexture.

    Declaration
    public void Dispose()
    Implements
    IDisposable.Dispose()
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