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    Enum FilterUtility.BuiltinPasses

    Enum for indexing built-in Filter types and Shader passes.

    Namespace: UnityEditor.TerrainTools
    Syntax
    public enum BuiltinPasses

    Fields

    Name Description Value
    Abs

    Uses the Abs shader pass.


    0
    Add

    Uses the Add shader pass.


    1
    Clamp

    Uses the Clamp shader pass.


    2
    Complement

    Uses the Complement shader pass.


    3
    Max

    Uses the Max shader pass.


    4
    Min

    Uses the Min shader pass.


    5
    Negate

    Uses the Negate shader pass.


    6
    Power

    Uses the Power shader pass.


    7
    Remap

    Uses the Remap shader pass.


    8
    Multiply

    Uses the Multiply shader pass.


    9
    Layer

    Uses the Terrain Layer shader pass.


    10
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