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    Class UniversalRenderPipelineRuntimeTextures

    Class containing texture resources used in URP.

    Inheritance
    object
    UniversalRenderPipelineRuntimeTextures
    Implements
    IRenderPipelineResources
    IRenderPipelineGraphicsSettings
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.Rendering.Universal
    Assembly: Unity.RenderPipelines.Universal.Runtime.dll
    Syntax
    [Serializable]
    [SupportedOnRenderPipeline(typeof(UniversalRenderPipelineAsset))]
    [CategoryInfo(Name = "R: Runtime Textures", Order = 1000)]
    [HideInInspector]
    public class UniversalRenderPipelineRuntimeTextures : IRenderPipelineResources, IRenderPipelineGraphicsSettings

    Properties

    bayerMatrixTex

    Bayer matrix texture.

    Declaration
    public Texture2D bayerMatrixTex { get; set; }
    Property Value
    Type Description
    Texture2D

    blueNoise64LTex

    Pre-baked blue noise textures.

    Declaration
    public Texture2D blueNoise64LTex { get; set; }
    Property Value
    Type Description
    Texture2D

    debugFontTexture

    Debug font texture.

    Declaration
    public Texture2D debugFontTexture { get; set; }
    Property Value
    Type Description
    Texture2D

    version

    Version of the Texture resources

    Declaration
    public int version { get; }
    Property Value
    Type Description
    int

    Implements

    IRenderPipelineResources
    IRenderPipelineGraphicsSettings
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