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    Class UniversalRenderPipeline.SingleCameraRequest

    Data structure describing the data for a specific render request

    Inheritance
    object
    UniversalRenderPipeline.SingleCameraRequest
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.Rendering.Universal
    Assembly: Unity.RenderPipelines.Universal.Runtime.dll
    Syntax
    public class UniversalRenderPipeline.SingleCameraRequest

    Fields

    destination

    Target texture

    Declaration
    public RenderTexture destination
    Field Value
    Type Description
    RenderTexture

    face

    Target texture cubemap face

    Declaration
    public CubemapFace face
    Field Value
    Type Description
    CubemapFace

    mipLevel

    Target texture mip level

    Declaration
    public int mipLevel
    Field Value
    Type Description
    int

    slice

    Target texture slice

    Declaration
    public int slice
    Field Value
    Type Description
    int
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