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    Enum TonemappingMode

    Options to select a tonemapping algorithm to use for color grading.

    Namespace: UnityEngine.Rendering.Universal
    Assembly: Unity.RenderPipelines.Universal.Runtime.dll
    Syntax
    public enum TonemappingMode

    Fields

    Name Description
    ACES

    Use this option to apply a close approximation of the reference ACES tonemapper for a more filmic look. It is more contrasted than Neutral and has an effect on actual color hue and saturation. Note that if you use this tonemapper all the grading operations will be done in the ACES color spaces for optimal precision and results.

    Neutral

    Use this option if you only want range-remapping with minimal impact on color hue and saturation. It is generally a great starting point for extensive color grading.

    None

    Use this option if you do not want to apply tonemapping

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