docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class ScriptableRenderer.RenderingFeatures

    Configures the supported features for this renderer. When creating custom renderers for Universal Render Pipeline you can choose to opt-in or out for specific features.

    Inheritance
    object
    ScriptableRenderer.RenderingFeatures
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.Rendering.Universal
    Assembly: Unity.RenderPipelines.Universal.Runtime.dll
    Syntax
    public class ScriptableRenderer.RenderingFeatures

    Properties

    msaa

    This setting controls if the Universal Render Pipeline asset should expose MSAA option.

    Declaration
    public bool msaa { get; set; }
    Property Value
    Type Description
    bool
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)