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    Enum RenderObjects.RenderObjectsSettings.OverrideMaterialMode

    Options to select which type of override mode should be used.

    Namespace: UnityEngine.Rendering.Universal
    Assembly: Unity.RenderPipelines.Universal.Runtime.dll
    Syntax
    public enum RenderObjects.RenderObjectsSettings.OverrideMaterialMode

    Fields

    Name Description
    Material

    Use this to use an override material.

    None

    Use this to not override.

    Shader

    Use this to use an override shader.

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