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    Class RenderGraphSettings

    Settings for Render Graph

    Inheritance
    object
    RenderGraphSettings
    Implements
    IRenderPipelineGraphicsSettings
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.Rendering.Universal
    Assembly: Unity.RenderPipelines.Universal.Runtime.dll
    Syntax
    [Serializable]
    [SupportedOnRenderPipeline(typeof(UniversalRenderPipelineAsset))]
    [CategoryInfo(Name = "Render Graph", Order = 50)]
    [ElementInfo(Order = -10)]
    public class RenderGraphSettings : IRenderPipelineGraphicsSettings

    Properties

    enableRenderCompatibilityMode

    When enabled, Universal Rendering Pipeline will not use Render Graph API to construct and execute the frame.

    Declaration
    public bool enableRenderCompatibilityMode { get; set; }
    Property Value
    Type Description
    bool

    version

    Current version.

    Declaration
    public int version { get; }
    Property Value
    Type Description
    int

    Implements

    IRenderPipelineGraphicsSettings
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