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    Enum LightCookieFormat

    Options for selecting the format for the Light Cookie atlas texture for additional lights (point, spot). Low precision saves memory and bandwidth.

    Namespace: UnityEngine.Rendering.Universal
    Assembly: Unity.RenderPipelines.Universal.Runtime.dll
    Syntax
    public enum LightCookieFormat

    Fields

    Name Description
    ColorHDR

    Use this to select High Dynamic Range format.

    ColorHigh

    Use this to select Color format with high precision.

    ColorLow

    Use this to select Color format with low precision.

    GrayscaleHigh

    Use this to select Grayscale format with high precision.

    GrayscaleLow

    Use this to select Grayscale format with low precision.

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