docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Enum LODCrossFadeDitheringType

    Type of the LOD cross-fade.

    Namespace: UnityEngine.Rendering.Universal
    Assembly: Unity.RenderPipelines.Universal.Runtime.dll
    Syntax
    public enum LODCrossFadeDitheringType

    Fields

    Name Description
    BayerMatrix

    Unity uses the Bayer matrix texture to compute the LOD cross-fade dithering.

    BlueNoise

    Unity uses the precomputed blue noise texture to compute the LOD cross-fade dithering.

    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)