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    Enum HDRColorBufferPrecision

    The default color buffer format in HDR (only). Affects camera rendering and postprocessing color buffers.

    Namespace: UnityEngine.Rendering.Universal
    Assembly: Unity.RenderPipelines.Universal.Runtime.dll
    Syntax
    public enum HDRColorBufferPrecision

    Fields

    Name Description
    _32Bits

    Typically R11G11B10f for faster rendering. Recommend for mobile. R11G11B10f can cause a subtle blue/yellow banding in some rare cases due to lower precision of the blue component.

    _64Bits

    Typically R16G16B16A16f for better quality. Can reduce banding at the cost of memory and performance.

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