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    Enum CameraRenderType

    Holds information about the render type of a camera. Options are Base or Overlay. Base rendering type allows the camera to render to either the screen or to a texture. Overlay rendering type allows the camera to render on top of a previous camera output, thus compositing camera results.

    Namespace: UnityEngine.Rendering.Universal
    Assembly: Unity.RenderPipelines.Universal.Runtime.dll
    Syntax
    public enum CameraRenderType

    Fields

    Name Description
    Base

    Use this to select the base camera render type. Base rendering type allows the camera to render to either the screen or to a texture.

    Overlay

    Use this to select the overlay camera render type. Overlay rendering type allows the camera to render on top of a previous camera output, thus compositing camera results.

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