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    Fog

    Create volumetric fog that realistically simulates the interaction of lights with the fog.

    Page Description
    Create a global fog effect Use a Fog Volume Override to create fog across a whole scene.
    Create a local fog effect Use a Local Volumetric Fog Volume to create fog in an area of a scene.
    Create a Fog Volume shader Create a Fog Volume shader graph to control the shape and appearance of local volumetric fog.
    Troubleshoot fog Fix some common visual artifacts that can appear when you use a fog volume.

    Additional resources

    • Fog Volume Override reference
    • Local Volumetric Fog Volume reference
    • Fog Volume Master Stack reference
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