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    Enum LineRendering.RendererLODMode

    The method by which line renderer's level of detail will be computed.

    Namespace: UnityEngine.Rendering
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    public enum LineRendering.RendererLODMode

    Fields

    Name Description
    CameraDistance

    Compute level of detail based on camera distance.

    Fixed

    Define level of detail with a fixed value.

    None

    No level of detail will be computed.

    ScreenCoverage

    Compute level of detail based on bounding box screen coverage.

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