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    Struct WindParameter.WindParamaterValue

    Wind parameter value.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [Serializable]
    public struct WindParameter.WindParamaterValue

    Fields

    additiveValue

    Value for the Additive mode.

    Declaration
    public float additiveValue
    Field Value
    Type Description
    float

    customValue

    Value for the Custom mode.

    Declaration
    public float customValue
    Field Value
    Type Description
    float

    mode

    Override mode.

    Declaration
    public WindParameter.WindOverrideMode mode
    Field Value
    Type Description
    WindParameter.WindOverrideMode

    multiplyValue

    Value for the Multiply mode.

    Declaration
    public float multiplyValue
    Field Value
    Type Description
    float

    Methods

    ToString()

    Returns a string that represents the current object.

    Declaration
    public override string ToString()
    Returns
    Type Description
    string

    A string that represents the current object.

    Overrides
    ValueType.ToString()
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