docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Enum WaterGeometryType

    Controls the type of geometry used to render the water surface.

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    public enum WaterGeometryType

    Fields

    Name Description
    Custom

    The water will be rendered with one or multiple Mesh Renderers provided by the user.

    Infinite

    The water surface will be rendered as a infinite plane.

    InstancedQuads

    The water surface will be rendered as a set of quads that cover the area defined by the water surface.

    Quad

    The water surface will be rendered as a procedural quad.

    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)