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    Enum WaterDeformerType

    Controls the type of the procedural water deformer.

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "C:\\temp\\com.unity.render-pipelines.high-definition@17.0\\Packages\\com.unity.render-pipelines.high-definition\\Runtime\\Water\\WaterDeformer\\WaterDeformer.cs")]
    public enum WaterDeformerType

    Fields

    Name Description
    BowWave

    Bow Wave deformer.

    Box

    Box deformer.

    Material

    Material deformer.

    ShoreWave

    Shore Wave deformer.

    Sphere

    Sphere deformer.

    Texture

    Texture deformer.

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