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    Enum WaterAtlasSize

    Defines the possible resolution for the water required atlas size.

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "C:\\temp\\com.unity.render-pipelines.high-definition@17.0\\Packages\\com.unity.render-pipelines.high-definition\\Runtime\\Water\\WaterSystemDef.cs")]
    public enum WaterAtlasSize

    Fields

    Name Description
    AtlasSize1024

    The deformation atlas size will be 1024x1024

    AtlasSize128

    The deformation atlas size will be 128x128

    AtlasSize2048

    The deformation atlas size will be 2048x2048

    AtlasSize256

    The deformation atlas size will be 256x256

    AtlasSize512

    The deformation atlas size will be 512x512

    AtlasSize64

    The deformation atlas size will be 64x64

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