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    Struct HDShadowInitParameters.HDShadowAtlasInitParams

    Shadow Atlases parameters.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [Serializable]
    public struct HDShadowInitParameters.HDShadowAtlasInitParams

    Fields

    shadowAtlasDepthBits

    Shadow Atlas depth bits.

    Declaration
    public DepthBits shadowAtlasDepthBits
    Field Value
    Type Description
    DepthBits

    shadowAtlasResolution

    Shadow Atlas resolution.

    Declaration
    public int shadowAtlasResolution
    Field Value
    Type Description
    int

    useDynamicViewportRescale

    Enable dynamic rescale of the atlas.

    Declaration
    public bool useDynamicViewportRescale
    Field Value
    Type Description
    bool
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