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    Enum HDMaterial.RenderingPass

    Rendering Pass

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    public enum HDMaterial.RenderingPass

    Fields

    Name Description
    AfterPostProcess

    After Post Process

    BeforeRefraction

    Before Refraction. Only for transparent materials

    Default

    Default

    LowResolution

    Low Resolution. Only for transparent materials

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