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    Enum HDCameraFrameHistoryType

    History buffers available in HDCamera.

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    public enum HDCameraFrameHistoryType

    Fields

    Name Description
    AlbedoAOV

    Path-traced Albedo AOV. It is recommended to use the PathTracingAlbedo enum value instead.

    AmbientOcclusion

    Ambient Occlusion buffer.

    ColorBufferMipChain

    Color buffer mip chain.

    DenoiseHistory

    Denoised path-traced frame history. It is recommended to use the PathTracingDenoised enum value instead.

    Depth

    Depth buffer.

    Depth1

    Mip one of the depth buffer .

    DepthOfFieldCoC

    Depth of field CoC.

    Exposure

    Exposure buffer.

    MotionVectorAOV

    Path-traced motion vector AOV. It is recommended to use the PathTracingMotionVector enum value instead.

    Normal

    Normal buffer.

    NormalAOV

    Path-traced Normal AOV. It is recommended to use the PathTracingNormal enum value instead.

    PathTracing

    Main path tracing output buffer. It is recommended to use the PathTracingOutput enum value instead.

    PathTracingAlbedo

    Path-traced Albedo AOV.

    PathTracingDenoised

    Denoised path-traced frame history.

    PathTracingMotionVector

    Path-traced motion vector AOV.

    PathTracingNormal

    Path-traced Normal AOV.

    PathTracingOutput

    Main path tracing output buffer.

    PathTracingVolumetricFog

    Path-traced volumetrics scattering AOV.

    PathTracingVolumetricFogDenoised

    Denoised vpath-traced volumetrics scattering frame history.

    RayTracedSubSurface

    Ray traced subsurface buffer.

    RaytracedAmbientOcclusion

    Ray traced ambient occlusion buffer.

    RaytracedIndirectDiffuseHF

    Ray traced indirect diffuse HF buffer.

    RaytracedIndirectDiffuseLF

    Ray traced indirect diffuse LF buffer.

    RaytracedReflectionAccumulation

    Ray traced reflections distance buffer.

    RaytracedReflectionDistance

    Ray traced reflections distance buffer.

    RaytracedReflectionStabilization

    Ray traced reflections stabilization buffer.

    RaytracedShadowDistanceValidity

    Ray traced shadow history distance buffer.

    RaytracedShadowHistory

    Ray traced shadow history buffer.

    RaytracedShadowHistoryValidity

    Ray traced shadow history validity buffer.

    ScreenSpaceReflectionAccumulation

    Screen Space Reflection Accumulation.

    TAAMotionVectorMagnitude

    Velocity magnitude history used for TAA velocity weighting.

    TemporalAntialiasing

    Temporal antialiasing history.

    TemporalAntialiasingPostDoF

    Temporal antialiasing history after DoF.

    VolumetricClouds0

    Volumetric clouds buffer 0.

    VolumetricClouds1

    Volumetric clouds buffer 1.

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