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    Delegate HDAdditionalCameraData.RequestAccessDelegate

    Delegate used to request access to various buffers of this camera.

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    public delegate void HDAdditionalCameraData.RequestAccessDelegate(ref HDAdditionalCameraData.BufferAccess bufferAccess)
    Parameters
    Type Name Description
    HDAdditionalCameraData.BufferAccess bufferAccess

    Ref to a BufferAccess structure on which users should specify which buffer(s) they need.

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