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    Class GlobalPostProcessingQualitySettings

    Post Processing Quality Settings.

    Inheritance
    object
    GlobalPostProcessingQualitySettings
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [Serializable]
    public sealed class GlobalPostProcessingQualitySettings

    Fields

    BloomHighQualityFiltering

    Bloom high quality filtering for each quality level. The array must have one entry per scalable setting level.

    Declaration
    public bool[] BloomHighQualityFiltering
    Field Value
    Type Description
    bool[]

    BloomHighQualityPrefiltering

    Bloom high quality prefiltering for each quality level. The array must have one entry per scalable setting level.

    Declaration
    public bool[] BloomHighQualityPrefiltering
    Field Value
    Type Description
    bool[]

    BloomRes

    Bloom resolution for each quality level. The array must have one entry per scalable setting level.

    Declaration
    public BloomResolution[] BloomRes
    Field Value
    Type Description
    BloomResolution[]

    ChromaticAberrationMaxSamples

    Chromatic aberration maximum sample count for each quality level. The array must have one entry per scalable setting level, and elements must be between 3 and 24.

    Declaration
    [Range(3, 24)]
    public int[] ChromaticAberrationMaxSamples
    Field Value
    Type Description
    int[]

    DoFHighQualityFiltering

    Use Depth of field high quality filtering for each quality level. The array must have one entry per scalable setting level.

    Declaration
    public bool[] DoFHighQualityFiltering
    Field Value
    Type Description
    bool[]

    DoFPhysicallyBased

    Use physically based Depth of field for each quality level. The array must have one entry per scalable setting level.

    Declaration
    public bool[] DoFPhysicallyBased
    Field Value
    Type Description
    bool[]

    DoFResolution

    Depth of field resolution for each quality level. The array must have one entry per scalable setting level.

    Declaration
    public DepthOfFieldResolution[] DoFResolution
    Field Value
    Type Description
    DepthOfFieldResolution[]

    FarBlurMaxRadius

    Depth of field far blur maximum radius for each quality level. The array must have one entry per scalable setting level, and elements must be between 0 and 16.

    Declaration
    [Range(0, 16)]
    public float[] FarBlurMaxRadius
    Field Value
    Type Description
    float[]

    FarBlurSampleCount

    Depth of field far blur sample count for each quality level. The array must have one entry per scalable setting level, and elements must be between 3 and 16.

    Declaration
    [Range(3, 16)]
    public int[] FarBlurSampleCount
    Field Value
    Type Description
    int[]

    LimitManualRangeNearBlur

    Adjust near blur CoC based on depth distance when manual, non-physical mode is used for each quality level. The array must have one entry per scalable setting level.

    Declaration
    public bool[] LimitManualRangeNearBlur
    Field Value
    Type Description
    bool[]

    MotionBlurSampleCount

    Motion Blur sample count for each quality level. The array must have one entry per scalable setting level, and elements must above 2.

    Declaration
    [Min(2)]
    public int[] MotionBlurSampleCount
    Field Value
    Type Description
    int[]

    NearBlurMaxRadius

    Depth of field near blur maximum radius for each quality level. The array must have one entry per scalable setting level, and elements must be between 0 and 8.

    Declaration
    [Range(0, 8)]
    public float[] NearBlurMaxRadius
    Field Value
    Type Description
    float[]

    NearBlurSampleCount

    Depth of field near blur sample count for each quality level. The array must have one entry per scalable setting level, and elements must be between 3 and 8.

    Declaration
    [Range(3, 8)]
    public int[] NearBlurSampleCount
    Field Value
    Type Description
    int[]
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