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    Struct GlobalLowResolutionTransparencySettings

    Global Low Resolution Transparency Settings.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [Serializable]
    public struct GlobalLowResolutionTransparencySettings

    Fields

    checkerboardDepthBuffer

    Enable checkerboard depth buffer.

    Declaration
    public bool checkerboardDepthBuffer
    Field Value
    Type Description
    bool

    enabled

    Enable low resolution transparency upsample.

    Declaration
    public bool enabled
    Field Value
    Type Description
    bool

    upsampleType

    Low resolution transparency upsample type.

    Declaration
    public LowResTransparentUpsample upsampleType
    Field Value
    Type Description
    LowResTransparentUpsample
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