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    Class FogColorParameter

    Fog Color parameter.

    Inheritance
    object
    VolumeParameter
    VolumeParameter<FogColorMode>
    FogColorParameter
    Implements
    ICloneable
    IEquatable<VolumeParameter<FogColorMode>>
    Inherited Members
    VolumeParameter<FogColorMode>.value
    VolumeParameter<FogColorMode>.Interp(FogColorMode, FogColorMode, float)
    VolumeParameter<FogColorMode>.Override(FogColorMode)
    VolumeParameter<FogColorMode>.SetValue(VolumeParameter)
    VolumeParameter<FogColorMode>.GetHashCode()
    VolumeParameter<FogColorMode>.ToString()
    VolumeParameter<FogColorMode>.Equals(VolumeParameter<FogColorMode>)
    VolumeParameter<FogColorMode>.Equals(object)
    VolumeParameter<FogColorMode>.Clone()
    VolumeParameter.k_DebuggerDisplay
    VolumeParameter.overrideState
    VolumeParameter.GetValue<T>()
    VolumeParameter.IsObjectParameter(Type)
    VolumeParameter.Release()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [Serializable]
    public sealed class FogColorParameter : VolumeParameter<FogColorMode>, ICloneable, IEquatable<VolumeParameter<FogColorMode>>

    Constructors

    FogColorParameter(FogColorMode, bool)

    Fog Color Parameter constructor.

    Declaration
    public FogColorParameter(FogColorMode value, bool overrideState = false)
    Parameters
    Type Name Description
    FogColorMode value

    Fog Color Parameter.

    bool overrideState

    Initial override state.

    Implements

    ICloneable
    IEquatable<T>
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