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    Enum DebugLightFilterMode

    Debug Light Filtering.

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "C:\\temp\\com.unity.render-pipelines.high-definition@17.0\\Packages\\com.unity.render-pipelines.high-definition\\Runtime\\Debug\\LightingDebug.cs")]
    [Flags]
    public enum DebugLightFilterMode

    Fields

    Name Description
    DirectDirectional

    Display directional lights.

    DirectPunctual

    Display punctual lights.

    DirectRectangle

    Display rectangle lights.

    DirectSpotBox

    Display Box lights.

    DirectSpotCone

    Display Spot lights.

    DirectSpotPyramid

    Display Pyramid lights.

    DirectTube

    Display tube lights.

    IndirectPlanarProbe

    Display Planar Probes.

    IndirectReflectionProbe

    Display Reflection Probes.

    None

    No light filtering.

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