docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Enum CustomPostProcessInjectionPoint

    Custom Post Processing injection points.

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    public enum CustomPostProcessInjectionPoint

    Fields

    Name Description
    AfterOpaqueAndSky

    After Opaque and Sky.

    AfterPostProcess

    After Post Processing.

    AfterPostProcessBlurs

    After Post Process Blurs.

    BeforePostProcess

    Before Post Processing.

    BeforeTAA

    Before TAA and Post Processing.

    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)