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    Enum CameraSettings.Frustum.Mode

    Defines how the projection matrix is computed.

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    public enum CameraSettings.Frustum.Mode

    Fields

    Name Description
    ComputeProjectionMatrix

    For perspective projection, the matrix is computed from aspect, farClipPlane, nearClipPlane and fieldOfView parameters.

    Orthographic projection is not currently supported.

    UseProjectionMatrixField

    The projection matrix provided is assigned.

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