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    Delegate AOVRequestCustomPassBufferAllocator

    Called to allocate a RTHandle for a specific custom pass AOVBuffer.

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    public delegate RTHandle AOVRequestCustomPassBufferAllocator(CustomPassAOVBuffers aovBufferId)
    Parameters
    Type Name Description
    CustomPassAOVBuffers aovBufferId

    The AOVBuffer to allocatE.

    Returns
    Type Description
    RTHandle
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