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    Class LayerListUIBlock

    The UI block that represents a material layer list. The Layered Lit shader uses this UI block.

    Inheritance
    object
    MaterialUIBlock
    LayerListUIBlock
    Inherited Members
    MaterialUIBlock.expandableBit
    MaterialUIBlock.header
    MaterialUIBlock.materialEditor
    MaterialUIBlock.materials
    MaterialUIBlock.properties
    MaterialUIBlock.parent
    MaterialUIBlock.FindProperty(string, bool)
    MaterialUIBlock.FindPropertyLayered(string, int, bool)
    MaterialUIBlock.OnGUI()
    MaterialUIBlock.isSubHeader
    MaterialUIBlock.showSection
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Editor.dll
    Syntax
    public class LayerListUIBlock : MaterialUIBlock

    Constructors

    LayerListUIBlock(ExpandableBit)

    Constructs a LayerListUIBlock based on the parameters.

    Declaration
    public LayerListUIBlock(MaterialUIBlock.ExpandableBit expandableBit)
    Parameters
    Type Name Description
    MaterialUIBlock.ExpandableBit expandableBit

    Bit index used to store the state of the foldout

    Methods

    LoadMaterialProperties()

    Loads the material properties for the block.

    Declaration
    public override void LoadMaterialProperties()
    Overrides
    MaterialUIBlock.LoadMaterialProperties()

    OnGUIOpen()

    Renders the properties in the block.

    Declaration
    protected override void OnGUIOpen()
    Overrides
    MaterialUIBlock.OnGUIOpen()
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