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    Class HDRenderingLayersLimitSettings

    Rendering Layers settings class.

    Inheritance
    object
    RenderingLayersLimitSettings
    HDRenderingLayersLimitSettings
    Implements
    IRenderPipelineGraphicsSettings
    Inherited Members
    RenderingLayersLimitSettings.version
    RenderingLayersLimitSettings.maxSupportedRenderingLayers
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Editor.dll
    Syntax
    [Serializable]
    [SupportedOnRenderPipeline(typeof(HDRenderPipelineAsset))]
    [CategoryInfo(Name = "H: Rendering Layer Settings", Order = 980)]
    [HideInInspector]
    public class HDRenderingLayersLimitSettings : RenderingLayersLimitSettings, IRenderPipelineGraphicsSettings

    Properties

    maxRenderingLayersForPipeline

    Maximum number of the supported Rendering Layers on HDRP.

    Declaration
    protected override int maxRenderingLayersForPipeline { get; }
    Property Value
    Type Description
    int
    Overrides
    RenderingLayersLimitSettings.maxRenderingLayersForPipeline

    Implements

    IRenderPipelineGraphicsSettings
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