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    Enum HDRDebugMode

    HDR debug mode.

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "C:\\temp\\com.unity.render-pipelines.high-definition@17.0\\Packages\\com.unity.render-pipelines.high-definition\\Runtime\\Debug\\LightingDebug.cs")]
    public enum HDRDebugMode

    Fields

    Name Description
    GamutClip

    Gamut clip - show what part of the scene are covered by the Rec709 gamut and what parts are in the Rec2020 gamut.

    GamutView

    Gamut view - show the gamuts and what part of the gamut are represented in the image.

    None

    No hdr debug.

    ValuesAbovePaperWhite

    Show in colors between yellow and red any value that is above the paper white value. Luminance otherwise.

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