docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    SRP Core

    The Scriptable Render Pipeline (SRP) is a Unity feature that allows you to write C# scripts to control the way Unity renders each frame. SRP Core is a package that makes it easier to create or customize an SRP.

    SRP Core contains reusable code, including boilerplate code for working with platform-specific graphics APIs, utility functions for common rendering operations, and the shader libraries used in the High Definition Render Pipeline (HDRP) and Universal Render Pipeline (URP).

    If you are creating a custom SRP from scratch or customizing a prebuilt SRP, using SRP Core will save you time.

    For more information on SRP, including a guide to getting started with a custom SRP, see the SRP documentation. For more information on Unity's prebuilt SRPs, see the Universal Render Pipeline (URP) documentation, or the High Definition Render Pipeline (HDRP) documentation.

    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)