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    Struct RTHandleProperties

    List of properties of the RTHandle System for the current frame.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.Rendering
    Assembly: Unity.RenderPipelines.Core.Runtime.dll
    Syntax
    public struct RTHandleProperties

    Fields

    currentRenderTargetSize

    Size of the render targets at the current frame

    Declaration
    public Vector2Int currentRenderTargetSize
    Field Value
    Type Description
    Vector2Int

    currentViewportSize

    Size set as reference at the current frame

    Declaration
    public Vector2Int currentViewportSize
    Field Value
    Type Description
    Vector2Int

    previousRenderTargetSize

    Size of the render targets at the previous frame

    Declaration
    public Vector2Int previousRenderTargetSize
    Field Value
    Type Description
    Vector2Int

    previousViewportSize

    Size set as reference at the previous frame

    Declaration
    public Vector2Int previousViewportSize
    Field Value
    Type Description
    Vector2Int

    rtHandleScale

    Scale factor from RTHandleSystem max size to requested reference size (referenceSize/maxSize) (x,y) current frame (z,w) last frame (this is only used for buffered RTHandle Systems)

    Declaration
    public Vector4 rtHandleScale
    Field Value
    Type Description
    Vector4

    Extension Methods

    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, bool)
    AnalyticsUtils.ToNestedColumn<T>(T, bool)
    AnalyticsUtils.ToNestedColumn<T>(T, T)
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