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    Enum ProbeAdjustmentVolume.RenderingLayerMaskOperation

    The mode that adjustment volume will operate in. It determines what probes falling within the volume will do.

    Namespace: UnityEngine.Rendering
    Assembly: Unity.RenderPipelines.Core.Runtime.dll
    Syntax
    public enum ProbeAdjustmentVolume.RenderingLayerMaskOperation

    Fields

    Name Description
    Add

    Add a rendering layer to the probes within the adjustment volume.

    Override

    Overrides the rendering layer mask for the probes within the adjustment volume.

    Remove

    Removes a rendering layer to the probes within the adjustment volume.

    Extension Methods

    AnalyticsUtils.ToNestedColumnWithDefault<ProbeAdjustmentVolume.RenderingLayerMaskOperation>(ProbeAdjustmentVolume.RenderingLayerMaskOperation, ProbeAdjustmentVolume.RenderingLayerMaskOperation, bool)
    AnalyticsUtils.ToNestedColumn<ProbeAdjustmentVolume.RenderingLayerMaskOperation>(ProbeAdjustmentVolume.RenderingLayerMaskOperation, bool)
    AnalyticsUtils.ToNestedColumn<ProbeAdjustmentVolume.RenderingLayerMaskOperation>(ProbeAdjustmentVolume.RenderingLayerMaskOperation, ProbeAdjustmentVolume.RenderingLayerMaskOperation)
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